Backend interface to handle media streams (AbstractMediaStream). More...
#include <phonon/StreamInterface>
Public Member Functions | |
virtual void | writeData (const QByteArray &data)=0 |
virtual void | endOfData ()=0 |
virtual void | setStreamSize (qint64 newSize)=0 |
virtual void | setStreamSeekable (bool s)=0 |
void | connectToSource (const MediaSource &mediaSource) |
void | needData () |
void | enoughData () |
void | seekStream (qint64 seekTo) |
void | reset () |
Protected Attributes | |
StreamInterfacePrivate *const | d |
Friends | |
class | StreamInterfacePrivate |
class | AbstractMediaStreamPrivate |
Backend interface to handle media streams (AbstractMediaStream).
All functions relay their calls to the AbstractMediaStream using invokeMethod on the AbstractMediaStream's QMetaObject. This means that every function call will actually be executed in the thread context of the AbstractMediaStream (which usually is a thread Phonon also lives in, could however also be another one). This protectes the AbstractMediaStream against calls from different threads, such as a callback thread. This is very important as most IO implementations are by default not thread-safe.
This protection is only established in one direction though, meaning that a backend implementation of this interface must be made thread-safe at all costs as it can get called from any thread.
void Phonon::StreamInterface::connectToSource | ( | const MediaSource & | mediaSource) |
Call this function from the constructor of your StreamInterface implementation (or as soon as you get the MediaSource object). This will connect your object to the AbstractMediaStream object. Only after the connection is done will the following functions have an effect.
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pure virtual |
Called when no more media data is available and writeData will not be called anymore.
void Phonon::StreamInterface::enoughData | ( | ) |
Call this function to tell the AbstractMediaStream that you have enough data in your buffer and that it should pause calling writeData if possible.
void Phonon::StreamInterface::needData | ( | ) |
Call this function to tell the AbstractMediaStream that you need more data. The data will arrive through writeData. writeData() will not be called from needData() due to the thread protection of the AbstractMediaStream.
Depending on the buffering you need you either treat needData as a replacement for a read call like QIODevice::read, or you start calling needData whenever your buffer reaches a certain lower threshold.
void Phonon::StreamInterface::reset | ( | ) |
Resets the AbstractMediaStream. E.g. this can be useful for non-seekable streams to start over again.
void Phonon::StreamInterface::seekStream | ( | qint64 | seekTo) |
If the stream is seekable, calling this function will make the next call to writeData pass data that starts at the byte offset seekTo
.
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pure virtual |
Tells whether the stream is seekable.
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pure virtual |
Called at the start of the stream to tell how many bytes will be sent through writeData (if no seeks happen, of course). If this value is negative the stream size cannot be determined (might be a "theoretically infinite" stream - like webradio).
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pure virtual |
Called by the application to send a chunk of (encoded) media data.
It is recommended to keep the QByteArray object until the data is consumed so that no memcopy is needed.