DockRenderer
Object Hierarchy:
Description:
public class DockRenderer :
Renderer
Handles all of the drawing for a dock.
Content:
Properties:
Creation methods:
Methods:
- public void initialize ()
Initializes the renderer. Call after the DockWindow is constructed.
- public void reset_buffers ()
Resets all internal buffers and forces a redraw.
- protected override void initialize_frame (int64 frame_time)
Preparations which are not requiring a drawing context yet.
- public override void draw (Context cr, int64 frame_time)
Draws onto a context.
- public void update_local_cursor (int x, int y)
- public void animate_items (List<DockElement> elements)
- protected override bool animation_needed (int64 frame_time)
Determines if animation should continue.
Inherited Members:
All known members inherited from class Plank.Renderer
All known members inherited from class GLib.Object
- @new
- new_valist
- newv
- new_with_properties
- add_toggle_ref
- add_weak_pointer
- bind_property
- connect
- constructed
- disconnect
- dispose
- dup_data
- dup_qdata
- freeze_notify
- @get
- get_class
- get_data
- get_property
- get_qdata
- get_type
- getv
- notify_property
- @ref
- ref_sink
- replace_data
- replace_qdata
- remove_toggle_ref
- remove_weak_pointer
- @set
- set_data
- set_data_full
- set_property
- set_qdata
- set_qdata_full
- setv
- steal_data
- steal_qdata
- thaw_notify
- unref
- watch_closure
- weak_ref
- weak_unref
- notify
- ref_count